Deadly d10: greater striking rune major striking rune rapier greater striking rune. Eat Fire H: React to eat flame then belch the smoke out. So 5 slashing and 5 fire damage against a 6 hardness shield would block 6 total damage and 4 remaining fire damage would go through. If a creature is entirely behind a wall or the like, you don't have line of effect and typically can't target it at all. Source Core Rulebook pg. Many more spells though, and Shield Block. The +1 circumstance bonus to AC is very valuable, so keeping Shield in your Arsenal generally is the better option, especially since by the 9th level Shields base Hardness is 15, thus getting 2 uses of Shield's Shield Block is even more valuable. For levels 8-10, there's isn't much flavor wise in the way of fire spells. I don’t think the rules specifically distinguish shields as Worn vs Held. Heightened (3rd) The shield has Hardness 4 and 8. Range 30 feet; Targets 1 creature. Still haven't convinced the group I DM for to switch from 5e to PF2e but I'm glad that Paizo has decided against infinite stacking AC. Namely, Twin, Forceful, Backstabber, Deadly, Fatal, and Propulsive . Source Core Rulebook pg. I understand that: Description: An invisible rune creates an invisible, spherical magical sensor with a 20-foot radius. You also need to consider which Implements will get their Adept Benefits (only. grendus •. Take Cover lasts until you move or attack. Even ignoring property runes, a set of fundamental shield runes that added (+1/+2/+3 to hardness) and (+5/+10/+20 to HP) would go a long way to making shields feel better to have. Looking into Pathfinder 2e (which is, for the most part, a train wreck). Usually the DC is the crafting DC for the same item. Yep. These runes allow for in-depth customization of. Additionally, adjacent creatures that hit you with a. 0 Price 45 gp You gain. "This alchemical black powder hybrid siege weapon uses a blast of black powder to spray alchemical fire from a long metal nozzle, often sculpted or painted with designs resembling a dragon's neck and head. The party as a whole will get 2 level 4, 2 level 3, and 2 level 2 consumables as well. As a result, flying flame, ignite the sun, composite impulses, and the 2 action elemental blast are the only pure-fire melee kineticist abilities that care about the. . You also start out with heavy armor so thats another major plus. Classes: Wizard. Phase Bolt H: Fire a spike of magic that can pass through shields and cover Prestidigitation: Perform a minor magical trick. If you succeed you recovery but then take persistent damage and go to dying 2 because after you recovered you became wounded one. 0. Base Shields Precious Material Shields Specific Shields. power-attack is the condition toggled by the first element, and the predicate for the damage dice to be applied includes that power-attack is toggled on as a condition to be applied. Normal Shield cantrip, cast to Rise, Rise gives +1 AC, use Shield Block: spell ends, so you lose AC bonus. ago. A Steel Shield will block at least 5 points of damage before breaking, and generally a lot more than that. It does 6d6 fire damage but subject to a “basic Reflex” saving throw. When wielding a shield this way, increase the weapon damage die of the shield’s boss or spikes by one step, and increase the shield’s Hardness by 2 when using the Shield Block reaction. Duration 1 minute. For example. 0. If you want to shoot out from around a corner, that's fine. Even higher dpr is penetrating shot. Reactive Shield is a feat that allows you to raise a shield as a reaction when you are. Your shield prevents you from taking an amount of damage up to its Hardness— the shield takes this damage instead, possibly becoming dented or broken. A level 4 sturdy shield (which is the avenue you want to look into) costs 100gp but requires a 40 damage hit to break. If you use the Shield Block reaction with the shield active it goes on a. Composite's Propulsive and Point-blank shot = grats if you have 18 str and shoot within 60. Note that shields resist all damage with the Shield Block reaction. Heightened (4th) The resistance increases to 10, and you can target up to two creatures. The rest of the damage reduces the item’s Hit Points. 9 system release. Energy A rune with this trait’s magic is ever more empowered alone. ; Price 7,170 gp. Material Statistics. Pick up Champion Dedication and Shield Ally using the Archetype. Archives of Nethys Armor | Artifacts | Cursed Items | Intelligent Items | Potions/Oils | Rings | Rods | Staves | Weapons | Wondrous Items | OtherThe above shield is a level 5 shield, but there are much stronger shields at higher levels, including the Indestructible Shield. /level + a casting stat that's a save. Core Rulebook > Chapter 6: Equipment. So in your example, a lvl 1 Monk would have AC 18 (10 +3 dex, +1 for level, and +4 for Expert Prof. Class Features. Greater. If the creature is smaller than the maximum, the monster can usually swallow more creatures;. If [your] attack with [acid splash] fails, succeeds, or critically succeeds, all creatures within 5 feet of the target (including the target) take the listed splash damage. Aquatic Combat. Source Core Rulebook pg. A sturdy shield is magical, but can be repaired just like every other shield, using the repair activity (or action (s) depending on your NPC's feat selection). Live Support Mon-Fri 9am-5pm est. Last session he crit hit 2 lined up enemies for 100 damage each. The Shield Block reaction allows the player to mitigate damage taken - this has. Every item has a Hardness value. I've got my feats and build mapped out well enough but I'm not thrilled at any of the Level 2 and 4 Champion class feats. You’ll go most of the level range with 2 Implements, but will eventually get 3 if you’re lucky enough to reach such high level. You’ll go most of the level range with 2 Implements, but will eventually get 3 if you’re lucky enough to reach such high level. Class Feat: Penetrating Fire Skill Feat: Ward Medic Level 11. Cast [two-actions] somatic, verbal. Cone of Cold: 2d6 more damage than a Fireball cast at the same spell level, and the same scaling as Fireball so it remains more damaging if you heighten either. On a failure (but not a critical failure), the target of the attack still takes the splash damage. Your shield prevents you from taking an amount of damage up to the shield’s. The fortress shield released in treasure vaults is basically a tower shield but it has +3 ac on raise shield. Deities Angradd, Chohar, Dahak, Eiseth, Sarenrae, The Freeing Flame, The Prismatic Ray, Walkena. Yes, you can shove from prone. Our motto “Prevention Before Destruction” is a foundational truth for your safety. This 5-foot-tall bow, usually made of a single piece of elm, hickory, or yew, has a powerful draw and is excellent at propelling arrows with great force and at an extreme distance. Gale Blast H: Damage and push adjacent creatures with air. This is why crafting proficiency is pretty good for every shield user. Protect Companion H: Shield your eidolon or minion from harm. Its honestly not worth it past the first few levels. While the hefty tome you carry reflects hours conducting arcane research, your enemies need no reminder of your training. A shield of elemental energy protects a creature against one type of energy damage. You must use two hands to fire a longbow, and it can’t be used while mounted. "Fire Shield: The Psychic should never be in melee enough to need this. But for soaking, Sturdy Shield + Divine Ally is the best. firstly, welcome, its a far sounder game mechanically (though there are issues). Bulk 5; Hardness 6; HP (BT) 24 (12) Also known as portable walls, these thick and heavy shields are slightly larger than tower shields. and Foundry VTT, the PF2e Volunteer Development Team have worked to bring robust mechanical support that seamlessly enhances gameplay without getting in the way of roleplay. 277 4. 0. However, the Ranged option might be worth, if you've got a backup. I'm working on my Captain America build. Myriade91. Cast [two-actions] somatic, verbal. The shield is Broken from 2 Dents (10 < 13 < 15) and my HP drops by 13. . Sort. Version 1. 580 4. These massive shields can be used to provide cover to nearly the entire body. 0. Shields (3) View all siege weapons. Likewise for a critical success. Bummer. While wooden shields are less expensive than steel shields, they break more easily. You can also buy and attach a shield boss or shield spikes to a shield to make it a more practical weapon. A potency rune is what makes a weapon a magic weapon or armor magic armor. The rest of the damage reduces the item’s Hit Points. The either or option just gives the item a bit of additional flexibility. The wearer of this shield gains a +2 bonus on Reflex saves against effects that originate or burst from a point outside his own square, as though he had cover. Quite good. The costs for formulas are on page 293 of the CRB. Arcane bond items also restore to full hp whenever a wizard prepares their spells. These spells have already been considerably nerfed in this edition. Bulk 1; Hardness 3; HP (BT) 12 (6) This wooden shield features a spring-loaded device on its surface that can fire darts with powerful force. FigmentIf you’re throwing a shield like Cap then as long as it has a returning rune then you catch it as a free action. In 5e, a Warforged with the Defensive fighting style, plate and a shield can sit. It basically turns the firearm into a 1+ hand weapon, like a bow. Since gm decides and cover is relative you may have cover while your target does not. Showing: 21 results for Fire Protection Contractor near Victoria, BC. Glass Shield H: Protect yourself with a glass shield. PLS NOTE: to use shield BLOCK (reaction) you need to have used the Raise Shield action during your previous. Each deity below has their alignment listed in parentheses after their name, followed by a short description and. You raise a magical shield of force. Alchemists can make them, but they also consume daily resources to do so (eventually bomber alchemists can make unlimited but only of ones considerably under. Also known as portable walls, these thick and heavy shields are slightly larger than tower shields. Fundamental runes offer the most basic. Cold iron shields don’t typically have an additional effect, though when used for a shield bash, they are cold iron weapons. 637 4. Use everstand to turn your Shield Boss into a two-handed D8 weapon and brutish shove to get a free shove when you attack. 10 is one. But you also add the character level as well. The Text of Shield Block says: You snap your shield in place to ward off a blow. Game Master. One thing that caught my eye was the Flame Wisp spell and the interaction it seems to have with Spellstrike, letting you shoot and refresh wisps at the same time if you Spellstrike with fire spells. Hefty 14. In. Use these rules for battles in water or underwater: You’re flat-footed unless you have a swim Speed. When I used CONDITION in the examples I meant triggering conditions, aka what needs to happen. An item released in Guns & Gears sheds some light on this situation: the Portable Weapon Mount (Tripod, Shielded). This is a design decision made by the fvtt pf2e devs, it simulates a table top where players edit their own character sheets and GMs edit the monsters’ sheets. There can be reactions and free actions that have triggers for someone critically failing an attack that lets you exploit their failure but IMO it should not be a common thing. Dragonborn Breath Weapon / Fire Rune interaction. 583 4. If you're okay with the inlay on the hammer and shield being mostly aesthetic, you could go with a Forge Dwarf Champion that worships a crafting God with the fire domain to bring more fiery elements. As such, every creature can use basic actions except in some extreme circumstances, and many of those actions are used very frequently. Read Aura H: Detect if an object is magical, and determine the school of its magic. Specific Shields The remaining specific shields are mostly unchanged. A magical staff is an indispensable accessory for an elite spellcaster. nothing heals quite like a cleric. Straight from the book: "Your Armor Class equals 10 plus your Dexterity modifier (up to your armor’s Dexterity modifier cap) plus your proficiency modifier for any armor or shield you are using plus the armor’s item bonus to AC. Apparently, shields really are worthless, according to Paizo's clarification. Pathfinder 2e is better than 5e in almost every way, and shields are a great example of that. But it has twice as much HP and the same amount of hardness, and you find it 6 levels sooner. Reverse that for fire resistance. Like tower shields, they're typically made from wood. A common sturdy (moderate) shield cost 1/8 the price of an uncommon high grade adamantine shield. For class we pick rogue. Longspear. Source Core Rulebook pg. See page 175 for rules on dented. Though if you pick up Paragon's Guard at level 12, Exacting Strike suddenly becomes good for shield users too. With your Shield blocking and healing you should be tough enough. Providing a narrative beats of shields breaking, giving the player a reason to use and interact with shields other than numbers, and making shields a more unique item in their own category are all good things. Your spells might protect and heal your allies. Stone is a catchall for any hard stone, such as. Goblin it's 3-9 bonus damage per turn on first level. There are a couple feats for this that are included in the Bastion archetype, though I believe they are not required to take the archetype (but locked to Fighters and Champions, with Bastion locked to having Shield Block as a prereq. Our motto “Prevention Before Destruction” is a foundational truth for your safety. Weapon Choose acid, cold, electricity, fire, or Sonic. The nozzle turns on a ratcheted, rotating disc with a reservoir in the center to hold a barrel full of combustible alchemical liquid, using black powder to. A shield grants a circumstance bonus to AC, but only when the shield is raised. The sapling withers as the shield takes damage. Add splash damage together with the initial damage against the target. Except you know Sturdy shields are better than adamantine shields. A shield can’t have runes added to it. 3 actions to repair shield. Glass Shield H: Protect yourself with a glass shield. Use a Lion's Shield to get two attacks! Generally, stances aren't a good fit for magus due to Arcane Cascade. Cover is relative and gm discretion is the baseline but a line through the center of each creatures squares can determine if there is cover if in question. Runes. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require. 0. The wielder gain the shield’s circumstance bonus to saving throws against that damage type and can use Shield Block against damage of that type. A shield of elemental energy protects a creature against one type of energy damage. In the playtest magic shields still exist but there are no +X shields and they cannot have enhancement runes. They're so beneficial already that I find it hard to justify letting them give an AC bonus AND block an increased amount of damage too. Phase Bolt H: Fire a spike of magic that can pass through shields and cover Prestidigitation: Perform a minor magical trick. Pathfinder 2e Nexus - Dragonslayer’s ShieldEat Fire H: React to eat flame then belch the smoke out. The Ancestry Feat Dwarven Reinforcement reads: "You can use your knowledge of engineering and metalwork to temporarily strengthen thick objects and structures. ago. At higher levels it only makes sense to have one highest level sturdy shield in hand, and one lesser one in gloves. Usage held in 1 hand; Bulk 1. 0. 1 action, aiming stance, enter a prone or kneeling stance to better aim your rifle or crossbow. Bucklers dont ruin the Laughing Shadow Magus's requirement to have a free hand. This would also apply to things like weapon damage dice increases. Damage rules Damage dealt by weapons, many physical hazards, and a handful of spells is collectively called physical damage. Shields never take damage from doing this. How proficiency works is this: If one is proficient in something the example of Monk being Expert in Unarmored. Protect Companion H: Shield your eidolon or minion from harm. Fighter - L12 - Improved Duelling Riposte - +1 Riposte Reaction. One thing I have noticed (and that, as I have investigated, has been already brought up a number of times) is that due to very efficient action economy and high mobility, a monk in any given turn would spend one action to stride and one more action to make. Shield Block does not protect against it. We will update our system wiki with a full list of changes prior to the 5. 592 4. Those that manipulate fire have no effect in an area without fire. A small mechanism within the shield allows you to fire a dart even while actively holding the. Note that the speed penalty is not reduced by having a high STR, as is the case with armor. Run first game of pf2e in VR and recreated first part of. Everything's great, except my turns go by in seconds when two of my actions are 'Raise shield & take cover behind. Tiger Stance - d8 slashing plus agile, finesse, d4 persistent bleed on crit and the ability to step 10 ft instead of 5. Shield Block is an option, not a cure-all : Shield block in conjunction with the finite HP of shields means that shield blocks serve a different niche than you might assume at first glance Immunity to weak attacks. A warpriest Eldritch Archer with Syncretism Gruhastha and any Fire deity is actually good, because Eldritch Archer actually makes her okay in DPR on top of being a full caster with many Heal. This means you can do things with your free hand while holding the bow without changing your grip, but the other hand must be free when you shoot. Base Shield Buckler, Tower Shield. At level 3 each party member gets 30 gold to work with and a level 3 alchemist fire costs 10 gold. Source Core Rulebook pg. This is part of the base PF2e module, no other modules are needed. There will be another one posted and probably more in the future. Usage. 437 4. Infused. 20 1. It keeps track of damage type, too, so if you apply fire damage to something with fire resistance it will reduce the damage received automatically. Reach. Elemental Counter U: Use a countering element to protect against a spell. As such, every creature can use basic actions except in some extreme circumstances, and many of those actions are used very frequently. Specific Shields The remaining specific shields are mostly unchanged. If you take the Raise Shield action on your turn, you get a +2 bonus to AC until your next turn. The target and its gear gain resistance 5 against the damage type you chose. A shield can increase your character’s defense beyond the protection their armor provides. Amaranthine Pavise, Cursebreak Bulwark, Limestone Shield, , Sapling. Also, we get Shield Block which prepares us for the next level. 0. Each potion of resistance is created to defend against acid, cold, electricity, fire, or sonic damage (and is called a lesser potion of fire resistance or the like). Start the crafting process. But you also add the character level as well. ; Price 7,170 gp. Looks for ways to pad your durability while still allowing yourself to be hit (Shield Block, temporary. Shield creates an invisible shield of force that hovers in front of you. You control flame. If your dying 1 and fail your recovery check you go to dying 2 then take persistent damage and go to dying 3. Produce Flame H: Kindle small flames to attack close or at range. One thing I've always wanted in a TTRPG but never satisfactorily got until PF2e was the ability to make a build that effectively uses a shield as a weapon. 344 The monster attempts to swallow a creature of the listed size or smaller that it has grabbed in its jaws or mouthIf a swallowed creature is of the maximum size listed, the monster can’t use Swallow Whole again. I believe the -2 to attack rolls doesn't apply to shove either, since shove isn't an attack roll. If there was also a flaming rune on that weapon, the shield block can’t work on that particular part. The wearer of this shield gains a +2 bonus on Reflex saves against effects that originate or burst from a point outside his own square, as though he had cover. Acquire the formula for the item. The first portion of it is the Raise a Shield action. And that's not unbalanced because they aren't on STR characters, who can typically have higher. Choose a deity with some splashy spells. Expanded Counter. The Raise a Shield action is 'better' than Nimble Dodge as you get the same bonus for multiple attacks (and that third or second action has low priority). Activate Single Action Raise a Shield; Frequency once per day; Effect You animate the. The shield bash is an option only for shields that weren’t designed to be used as weapons. Wooden Shield. Tactics will essentially be get in the way of things and use reactions to attack & cover allies. Whenever a shield takes damage, the amount of damage it takes is reduced by this amount. Though they come in a variety of shapes and sizes, the protection offered by wooden shields comes from the stoutness of their materials. SuperBidi : Nov 4, 2021, 01:21 am. The shell is ground and added to the dye while the garment is. Fly can ruin encounters, invisibility can ruin encounters, teleportation can ruin encounters, dispel magic can ruin encounters. You gain these features as a Magus. Yes. You gain the Pistol Twirl gunslinger feat, enabling you to Feint against creatures within your weapon's first range increment. " I've seen people say no, because Shields aren't a "Thick Objects. Shield block Trigger While you have your shield raised, you would take damage from a physical attack. Magus. Arcane eidolons are usually formed of mental essence, also known as astral essence. When the last layer breaks, the spell ends and you can. Ray of Frost H: Damage a creature with. 0. When you use Shield BLOCK reaction, that is when the shield has the potential to be damaged if the hit is higher than its Hardness value. While there have been some minor changes to the shield cantrip, the way it is used by the psychic is unchanged. Jenos • 8 mo. (Shield Block Feat) REACTION – Physically block an incoming attack and that is where the damage reduction events occur based on shield’s. The level 8 adamantine shield would have Hardness 10, HP 80, and BT 40. p. r/Pathfinder2e. In core folks do this with their tower shields. Grab the fire aura or fire junction (aura if you end up a frontliner often, juntion if not) and thermal nimbus at 5, fire junction/aura (the one you didn't pick yet) at 9. So basically GM decides, if they want they can draw a line. Player's Handbook page 201. The hide action states that you need cover, greater cover or concealment to try and Hide. Fireball: [Reaction] (arcane, evocation, fire); Trigger A living creature enters the sensor. General Feat - Shield Block We get master proficiency in medicine allowing us to stride and heal twice per encounter, making it very hard to die. If you ever have a free hand, hold a shield. Our plan is for the giant instinct barbarian to actually be the tank. My regular group and I are going to be trying PF2e soon, and I've been looking at Magus to try out. At 4, with aggressive block, raising a shield could be worthwhile. Damage dealt: (8+0-3) slash + (4+0-3) fire = 6 damage At this point the target can decide if they want to use their reaction to use shield block on the 6 damage. To my knowledge there's no way to do that as one action. Shields are cumbersome and if they aren't strapped to your arm you're barely going to be able to carry the thing upright let alone fight with it. Fortress Shield Item 1. alficles. The Sturdy shield has about 4 times the HP, and double the Hardness, for about 90% of the cost. If the hit equals the hardness + BT of the shield it’s broken until repaired. Chapter 9: Playing the Game / General Rules / Specific Checks Attack Rolls Source Core Rulebook pg. The other specialty shields have cool effects, but if you are using them for shield block, then it is probably best to think of them as on par with consumable items like talismans. The table has separate entries for thin items (like shields), ordinary items (like armor), and reinforced or durable structures (such as walls). Spoilers. Your character must be wielding a shield in one hand to make use of it, and it grants its bonus to AC only if they use an action to Raise a Shield. (as others have said). Siege Weapons. A player targets-> rolls attack -> rolls damage then I apply damage with a single click to their target. The Indestructible shield has only 13 hardness and is a level 18 item (the high-grade is level 16 as well). Glass Shield has an effect that happens when broken, IE when it reaches 0HP. You can't accidentally break your shield, so I usually see people use Shield Block on smaller amounts of damage or in case of an emergency. Price 20 gp; AC Bonus +3 (+42); Speed Penalty -10 ft. Abilities gained at higher levels list the levels at which you gain them next to the features' names. The goal is to block as many times as possible during the encounter. Puff of Poison H: Exhale toxins to poison a foe. Source PVT. These can be found on Table 6–7. "Wrong understanding of Druid tradition. Anyone can raise a shield, as an action, and receive the AC bonus. 272 4. alficles. In fact, the stats on Mithral are so low that the level 8 version is identical to a non-magical shield, apart from being 1 bulk lighter. Tower Shield related feats. PZO1117: Waft: Alter the targets so they are light enough to be carried by the wind. This number is particularly relevant for shields because of the Shield Block feat. But — I would think shields being dropped makes sense. Hit something with fire weakness (the most common weakness actually) and you could use a level 2 focus fire capable Scorching Ray and near effortlessly third the health of an ice vulnerable 10th level enemy. Launching Dart. Prerequisites trained in at least one type of one-handed firearm; trained in Deception and Performance. 0. Irori CRB. Hit me with your best, quirkiest, effective tanks!! Tanking is interesting in PF2e, since there aren't many ways to get enemies to attack you. Combining the physicality and technique of a warrior with the ability to cast arcane magic, you seek to perfect the art of fusing spell and strike. With most falling around +21 meaning most monsters will break through 60% of. If you add Thrown, you can add a Returning rune for cool Shield tricks. Guess less so if your fighter decides to forgo crafting skills and repairing their shield during the 10 minute breaks. A shield is not a weapon. If you want to double down on it, use Fleet foot. because fire resistance and immunity is the most common type. When a character has that effect on them you can toggle the shield button on the damage card and then click apply damage and it will work it all out for you. While the spell is in effect, you can use the Shield Block reaction with your magic shield (see the sidebar). I'm sure they're useful sometimes but not really for my build. Going off the information in Wielding Items, it's one Interact action to don a shield, and one Interact action to detach it (after which you could Release it as a free action). Raise a Shield's bonus to AC applies against spell attack rolls, but does nothing vs spells that require saves. If you add this to the shortcut bar at the bottom and press it it will automatically apply the required effect. All that said! Wooden shields are the absolute worst. Skill Increase: Stealth General Feat: Incredible Initiative Level 12. I don't think I've ever seen anyone need more than two shields. The Forge Shield is a level 10 item that does 2d6 fire damage as a free action when you use it to block. You can end the spell early by using an action to dismiss it. Normally an item takes damage only when a creature is directly. Potion of Resistance (Lesser) Item 6 Source Core Rulebook pg. Instead focus on Intimidation and get into battle. Shield Block (general feat) is also a relatively good pick-up. Hardness. But that’s a big “if”, I think it’s more likely it just works. It negates magic missile attacks directed at you. -Warpriests, again with the armor, some decent saves, again with being behind on proficiency (half or so of the levels). You can end the spell early by using an action to dismiss it. Shield Block is a feat that allows you to reduce damage dealt to you by physical attacks when you have a shield raised. Strapping a shield to your arm to gain its shield bonus to your AC, or unstrapping and dropping a shield so you can use your shield hand for another purpose, requires a move action. Distance. Source Core Rulebook pg. This means updating the pf2e system version will be required to run such modules in the future. As long as you stain it, you get the +1 to AC, and can Shield Block as long as the shield has layers (you can break 2 or 3 layers in a single reaction, stretch them out shield blocking once per round etc etc). Then causing persistent 1d10 fire, 4d6 acid, 4d6 bleed. When a character Crafts an item, use the item’s level to determine the DC, applying the adjustments from Table 10–6 for the item’s rarity if it’s not common. Blessed with divine magic, you live the ideals of your faith, adorn yourself with the symbols of your church, and train diligently to wield your deity’s favored weapon. Deadly d10: greater striking rune major striking rune rapier greater striking rune. If your dying 1 and fail your recovery check you go to dying 2 then take persistent damage and go to dying 3. ago. Quick Shield Block at 10, Quick Block at 12 with Reflexive Shield at 8. The shield bash is an option only for shields that weren’t designed to be used as weapons. say your shield has 10 Hardness. Your fighter or paladin starting at, say, 3rd level wisely spends their 2nd-level item on an expert-quality weapon, so they bravely stride into battle with a mundane heavy steel shield. A flail snail shell can also be used to make a robe of scintillating colors. Rousing Splash H: Splash a creature to invigorate it and wash away acid and fire. Prerequisites Constitution +2. Shield Bash uses Martial weapon proficiency. Knowledge is a fine domain but has little mechanical impact unless you have a way to turn Recall Knowledge into a mechanical benefit (such as the Ranger’s Monster. Aura faint abjuration; CL 5th; Weight 15 lbs.